The Pantheon of Mynochral is varied and diverse, but contains some interesting conflicts that are part of the everlasting tension between the Gods, since before they came to this world.
Unlike some mythos, the Gods of Mynochral often overlap, with competing deities struggling to lay claim to a given element or concept. Where other realities might have a single God of the Sea, for example, Mynochral has...
Karanak - The Ocean Mother - Goddess of Water and the Seas. Her priests care and pray for sailors, seek to support the prosperity of fishermen (in balance with the health of the sea life) and promote the aspects of that element that others would consider "good."
In contrast, and struggling against her in every corner of the world...
Nezdivam - The Wrath of the Deep - Goddess of Water and the Seas. Her priests seek to claim the lives of sailors that do not bend to her will or look for ways that land-based enemies of their faith might find themselves engulfed in the rushing waters of a river, diverted from its natural course, such that they can exert their will upon them. Steeped in evil, she and her followers abhor the idea of living in peace with others, searching only for paths to control and domination that might cast the world into the darkness of an unending expanse of bottomless, seething seas.
The Veerun - In full, fifty deities vie for influence upon this world. At their sides, scores of Veerun, sometimes called The Embraced, support them and see to their will. The Veerun, born of the material world but elevated into the role of eternal beings upon their passing, are the embodiment of some aspect of their patron's will, some niche that has found a champion, and act on their behalf when and where they can. Of note is that Veerun sometimes differ from their patron deity in terms of temperament, where they perhaps represent some aspect of the nature of the patron's sphere of control that might seem contradictory. For example, Fasalaz, known as the Master of Storms, serves Karanak. He ensures the churning and renewal of nutrients that storms upon the seas bring about. He also, by his nature, represents a bit of chaos whereas his patron seeks, in general, order. Veerun are usually followers of that patron deity in their life, proving themselves exceptionally worthy in the length of their days, but, as the sages are quick to point out, are not always of Syl, Grumm, or Erigin stock. Indeed, some are known that, in their mortal lives, did not even walk the land upon two legs.